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There was Virus on Temple with an army of zombie-bots - essentially a ‘Family It’ mode that would lead to giddy last stands when it was just you and one other player left to fend off hordes of green-flamed infected. I spent untold sleepless nights with a trio of my most esteemed buddies (you knew you were in there if I invited you to a TimeSplitters Night), blithely picking random combinations of modes, bots and maps with unexpected and brilliant results. This was all complimented by a wacky sense of humour and haphazard presentation, creating a veritable FPS toybox in which monkeys and zombies and robots and gingerbread men could all happily co-exist - as in, shoot the shit out of each other - across a range of eccentrically themed environments.



What made the games special was their blistering pace, incredibly malleable multiplayer, and a carefree character that the shooter genre had been bereft of since the glorious Build engine days.
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The series effectively existed in a vacuum. Unlike its contemporary, Halo, TimeSplitters contained no mechanics that really hinted at what the future of shooters would look like. Like its spiritual predecessors, TimeSplitters had generous auto-aim, no jumping, and gliding movement as if instead of feet everyone was moving around on giant roller-balls like that new R2-D2 thingy in that space movie.
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It was not as refined or technically impressive as any of the above-mentioned titles, being the last of an era of distinctly ‘consoley’ shooters made by Free Radical - a company of former Rare developers who were behind the great Goldeneye and Perfect Dark for the N64. The TimeSplitters series began life on the PS2. And I’m sorry to Team Fortress 2 - your gameplay formula is timeless, but your kooky and irreverent style was blatantly inspired by TimeSplitters and I want you to admit it.Īnd to all the other multiplayer shooters that I’ve been involved with (you know who you are), I’m sorry, I’m sorry, I’m sorry. I’m sorry to Killzone 2, whose Warzone was one of the most balanced, well-paced multiplayer modes I’ve ever played. So I’m sorry to Battlefield 2, the first game that placed me in a shell-shockingly convincing theatre of war. This is a long-harboured secret of mine, for which I feel I should apologise to subsequent shooters that I’ve encountered over the years. TimeSplitters 2 and its sequel, Future Perfect, were the last - and possibly the only - multiplayer shooters I truly loved. This is the story of TimeSplitters Rewind. Two sequels followed but sales of the third game weren't strong enough for a fourth title to go into production.įor years now, a team of part-time developers have been working to bring the series back to life, on PC, as a free project using CryEngine 3, and assets from the originals, with the permission of IP holders Crytek.
Timesplitters rewind ps2#
Created by Free Radical Design, a studio made up primarily of ex-Rare employees, the original TimeSplitters was a PS2 launch title. To be more precise, it's one of the great multiplayer FPS games that never made it to PC. The game also sometimes places emphasis on combat, which is usually a bad sign in platformers, fights can actually sometimes be pretty tough and satisfying in Blue Fire.For some, TimeSplitters ranks with GoldenEye as one of the great multiplayer FPS games. While it's a pretty fast-paced platformer with a satisfying dash move at its core, it makes players platform through pretty dark and moody settings that interconnect like Dark Souls areas do. Racing game fans should get a kick out of it, but the game to really care about in this final batch is Blue Fire.īlue Fire is a 3D platformer, but it takes more inspiration from the likes of Dark Souls and Hollow Knight than Super Mario 64. Inertial Drift is a vibrant, neon-infused arcade racer with unique twin-stick controls that players have to master in order to steer and drift properly.

The two games Microsoft will give away are Level 91 Entertainment's Inertial Drift and Robi Studios' Blue Fire.
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The service isn't really going out with a bang, but one of the games is a solid Souls-inspired indie platformer that's worth a download as Games with Gold's swan song.
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Microsoft revealed the final two games that will be available for free as part of the Games with Gold program for Xbox Live Gold.
